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P4 Primary Research
Two of the most important parameters when it comes to the sound signature of reverb are room size and decay. I began my primary research into the physics of reverb using the most convenient thing I had—my own room! To emulate my room, there are many variables to consider. Since reverb is the sound of room reflections, a larger room will give de... Read More
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P4 Secondary Research
Here’s the finished mind map of the physics of plate reverb! The mind map is split into four sections—types of reverb, uses of reverb, reverb parameters, and plate reverb. Types of reverb doubles as a brief history and overview of reverb and its scientific revolution, whereas uses of reverb covers its role in the music industry. The parameters s... Read More
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Peer Feedback Reflection
Over the past month, I received excellent feedback from classmates and music producers. Let’s group this into three categories: Existing plans to pursue further, new ideas to take into consideration, and changes to make based on feedback. Existing Plans As I mentioned in my Topic Selection post, I was researching algorithmic differences betw... Read More
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On the Precedence Effect
This article analyses the claim that reverb brightens sound because of the precedence effect. The Precedence Effect When a signal enters the ear, any sound occurring within about 50 ms (or some echo threshold) is perceived as a single event, with the spatial location being perceived as the location of the first sound. This effect is often used... Read More
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P4 Topic Selection
After my previous brainstorming session, I was left with three main ideas—additive synthesis, plate reverb, and phase issues. I’ve decided on plate reverb as my final topic, as I find it practical and the most physics related. It would also make for a great demonstration, since you could directly compare the sound of a signal with reverb with th... Read More
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P4 Brainstorming
It’s time for physics! Woo! The first idea I had for my physics project was to do something audio-related. In my free time, I like to produce electronic music. My favourite synthesis technique is additive synthesis, and I’m excited to explore further. I’ve also enjoyed toying with effects like reverb and delay. Lastly, I’ve run into issues with... Read More
